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Busy Noon

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Devlog

  • Blog Week 6: The End of Busy Noon
    December 16, 2017 by SpaghettiCoder
    I’ve now just realised that I never actually explained what high noon was. As you can tell by the name it’s set in western times and the objective is to shoot the other player before they shoot yo... Continue reading
  • Blog Week 5:
    December 16, 2017 by SpaghettiCoder
    So up until this point Harley has pretty much done most of the work except for a few modelling tasks that Dave quickly did because he’s just too fast when it comes to modeling and well my excuse was... Continue reading
  • Blog Week 4: Start of Busy Noon
    December 16, 2017 by SpaghettiCoder
    This is going to be a blog post about our game busy noon since my last blog was a culmination of our whole mobile game assignment. For this assessment we were given the task of recreating an arcade ga... Continue reading
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